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RPG Textboxes with "chunking" and options menus

Work continues on the "How to Make an RPG" book. I've added textbox code that will take an arbitrarily sized piece of text and break it down into multiple textbox sized pieces. I'm calling this process "chunking" for want of a better term. You can see an example below. It's important that this is done automatically because typing out dialog should be as free and frictionless as possible, you

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