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RPG Magic Menu

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Menu systems in JRPG games have to convey an awful lot of information in quite a limited space, so I definitely have respect for what the designers of classic JRPGs were able to do. (Though I also think there's plenty of room for improvement! And that they have gradually improved with more modern games) Anyway today I did not get a lot done. I'm writing the code for the menu screens and making

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