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In Game Menus for RPGs

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I'm going to be running ahead with the code again, a little this week, getting some of the menu stuff written out. Then I'll go back through it making it as simple as possible. The book won't create a full gui system as it would take up too much room, instead a lot of the positions and layout will be hard-coded (which, perhaps counter-intuitively, is a good thing, the layout code won't obscured

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