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JRPG Combat

I'm finally knee-deep in the combat section of my next book "How to make an RPG". The book takes the reader from nothing to an old school Final Fantasy 6 like game. This is a bigger task than I first...

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JRPG Combat

Visiting the Big Buddha Family visited me in Hong Kong this week. Great to do some touristy stuff but I didn't do my normal morning writing for the How do I make a RPG book. The plan is to crack on...

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How to Make an RPG: Advanced Combat Update

Time for an update! As you may or may not know I'm writing a book about creating old school RPGs as found on the SNES. Thanks for the continuing patience, for anyone who is actively following this...

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Reductionist Game Design

Reductionist Game Design is a pretty fancy name, here's what I mean: Look at some games Break the game down into functional systems  Use these as building blocks to make other games. This is my default...

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Brief book update

Work continues on the How to Make an RPG book. I'm somewhere near the end of the combat section. Nearly everything is finished, there are spells, counter-attacks, item use, special moves (steal and an...

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How to Make an RPG Book : Update

I'm writing a book called "How to Make an RPG", it tells you how to make a retro Final Fantasy style game from scratch. It's a big project! To hear when it's out please sign-up on the official How to...

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How to Make an RPG: Questing Section

Hello, I'm writing a book about making 2d pixel art RPG games like Final Fantasy, Chrono Trigger or Phantasy star. Check it out and sign up to be notified when it's released here: How to Make an RPG...

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Bitmap Font Rendering

When dealing with small resolutions or tiny fonts, a well implemented bitmap font is nearly always going to be clearer than other types of text rendering. DancingSquid, my little engine, includes ttf...

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How to Make an RPG : June Update

Hello, I'm writing a book called How to Make an RPG. You can check out the details here. It takes the reader from rendering a sprite to the screen, to a fully featured Final Fantasy 6 style RPG with...

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September Writing Challenge

Want a trove of stories to use in your own projects? Accept the September writing challange. Click here for details on the rpg site.

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How to Make an RPG: October Update

Hello, I'm writing a book (and a assembling a package of source code, assets and other goodies) about how to write your own RPG computer game. The book goes from drawing images to the screen to a fully...

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PlayStation Experience 2015

People playing the game at PlayStation Experience Headed to San Francisco over the weekend to show the game I'm currently working on. This my second exhibtion and I think I've got most of it. It's fun...

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December Book Update

Merry Christmas and a Happy New Year! Hope you had a great 2015 and are looking forward to 2016. I'm writing a book about how to program your own computer role-playing game. Not just a book but also a...

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Making an RPG Book Update

For the last two years (ok maybe a little longer! :o) I've been steadily working away at my How to Make an RPG project. This is a digital book, collection of art assets, step-by-step projects and game...

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A Lua Memory Viewer

If you're new to Lua you might not know about "_G". "_G" is the global table: the table containing all objects currently in global memory. All the Lua libraries are in there, any function or variable...

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Tiled doesn't export Lua anymore!

Hello, The How to Make an RPG book uses Tiled to make the maps. But if you use the latest version of Tiled, you'll find when you export the map it doesn't export Lua code! I've have few mails about it...

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